mercredi 19 juin 2013

Update !

Ces derniers temps, je n'ai pas de temps à consacrer à mon blog. Mais je reviendrais très prochainement avec je l'espère plein d'idées extravagantes !
Au plaisir.


Lately, I do not have enough time to devote to my blog. But I would return very soon !
See you, guys.

samedi 8 juin 2013

[Carcosa] Angular Shapeshifter

Angular Shapeshifter. # Appearing: 1; AC 9; Move 9/12; HD 15; % in Lair: 99%; Treasure: Nil.

The Non-Euclidean Formulas: This five-hour ritual will conjure the Angular Shapeshifter. The sorcerer must perform the ritual while writing hermetic calculations on the tanned skinned of five Bone Men flayed with an obsidian knife whose knob is set with a red opal worth at least 2,000 gp. As the ritual is completed, the sorcerer must ignite the skins with Greek fire. Then the Angular Shapeshifter will appear. 

The Fifty-fourth Dark Theorem: This ritual takes 5 minutes to complete. At the end of the recitation, the sorcerer must attract the Angular Shapeshifter in a pool filled with honey. Once it is fully submerged, the Angular Shapeshifter will return to the interstellar void.

Sublimation of the Highest Dimension: This one-hour ritual can be performed only during a total solar eclipse in the Icy Wastes. The sorcerer, the face smeared with the blood of a throat cut Jale child, must fire a Neodymium ray towards the Sun. At the ritual’s end, the Angular Shapeshifter will obey the sorcerer at daytime until the next solar eclipse.

The Spherical Perfection: To complete this twenty-minute ritual, the sorcerer must be at the center of a circle formed by the skulls of seven sorcerers he defied and killed on top of which he has placed seven candles made ​​with grease levied on Green virgins. The candles then burn for twenty minutes whereafter the Angular Shapeshifter is trapped in the molten core of Carcosa. But if a candle burns too fast, too slow or turns off the sorcerer spontaneously ignites and melts like a candle, slowly drying out in atrocious suffering.

Obliteration of the Null Polytope: This nine-hour ritual can be performed only in hex 0808 in the largest crater of a very old volcano. There, the sorcerer must cast five blind and albino Dolm men in the fiery pit as he psalmody mysterious formulas.He must then pour three ounces of virgin quicksilver (collected in a basin of hex 0204) in the lava. During the ritual, the volcano will erupt while the Angular Shapeshifter, buried deep in the liquid core of Carsosa, struggles, plagued with unspeakable torments. At the ritual’s end, the Angular Shapeshifter will be bound to the sorcerer’s will for the next solar year.

mercredi 5 juin 2013

[Carcosa] Angular Shapeshifter

ANGULAR SHAPESHIFTER : Above the planet Carcosa, floating in the interstellar void is an impossible polyhedron. One can not say if it is convex or concave. It escapes all qualifiers, or rather deserves them all : it regular and irregular, isotoxal and uniform, semi-regular and quasi-regular, ordered and disordered : it is the purest manifestation of the chaotic law. It is constantly changing, losing faces, building others. The only thing for sure about this entity is that it is evil, sentient and terribly cold (its black surface is covered by cosmic frost). In combat, the Angular Shapeshifter drains 1D energy levels by succesful hit.  

Psionics: 1-3 powers up to three times per day

to conjure: The Non-Euclidean Formulas
to banish: The Fifty-fourth Dark Theorem
to bind: Sublimation of the Highest Dimension
to imprison: The Spherical Perfection
to torment: Obliteration of the Null Polytope

dimanche 2 juin 2013

Magic Items and Creativity !

It is often hard to create magic items strange or original enough to surprise your players.
So here is a tip to get there, while restoring the incomprehensible side of magic : naming the object before describing it! Therefore, we can ask us : how can we name well a magic item ? 
And the answer is: rely upon abstruse and cryptic words...

Naming a magic item :
Step 1 : roll a d10. 
1. [Name]'s [Adjective] [Noun]
2. [Adjective] [Noun]
3. [Adjective] [Noun] of [Effect]
4. [Adjective] [Adjective] [Noun]
5. [Name]'s [Adjective] [Noun] of [Effect]
6. [Adjective] [Noun] of [Adjective] [Effect]
7. [Name]'s [Adjective] [Noun] of [Adjective] [Effect]
8. [Adjective] [Adjective] [Noun] of [Effect]
9. [Adjective] [Noun] of [Effect] and [Effect]
10. [Noun] of [Effect] and [Adjective] [Effect]

Step 2 : Choose or randomly determine each element of the name so that it is disturbing or difficult to understand. 

Step 3 : Deduct / invent the history and the properties of the magic item based on its name.

Example : 
Thurgal's Acescent Potion of Evanescence is a suntail liquid that looks harmless as you do not drink it. If one identifies it magically, it seems to be a potion of teleportation. However, if you ingest it, it immediately turns in acid (1d6 damage per round, no saving throw) and makes you invisible (no saving throw) !
Thurgal was a sorcerer and a courtier who wanted to poison the Undying Sultan of Aarthal. To do this, he created a particularly vicious acid with many interesting properties. Unfortunately, he was captured before committing his crime and quartered in the public square. It is said that recipe was lost ... but is this really the case?

Nothing prevents you to do so with unique creatures and spells !