Affichage des articles dont le libellé est OSRIC. Afficher tous les articles
Affichage des articles dont le libellé est OSRIC. Afficher tous les articles

vendredi 3 janvier 2014

La Caravane - Scénario E&S

Hier, Nicolas Dessaux a publié sur lulu mon troisième court scénario pour E&S se déroulant dans le Dodécaèdre. Cette fois-ci, il s'agit d'un voyage dans les terres sauvages qui risque d'impliquer les aventuriers dans de nombreuses péripéties rocambolesques ! N'hésitez pas à le télécharger - il est gratuit - et à donner votre opinion bien sûr.  

Télécharger

Scénario court pour Épées & Sorcellerie, dans le monde du Dodécaèdre, niveau 2 à 4. Les aventuriers, qui accompagnent une caravane de Percemaille à Escarpont, se retrouvent au milieu d'un imbroglio d'espionnage et de diplomatie.

***

Voilà les liens vers les autres scénarios se déroulant dans le Dodécaèdre et/ou pour Epées et Sorcellerie. Tous sont pour des aventuriers de niveau 1-3 et des joueurs aguerris mais le travail est minime pour les adapter à des groupes plus faibles ou plus puissants :

Le Tombeau de Weitling le Juste (Nicolas Dessaux) - AD&D (OSRIC) dans le Dodécaèdre
La Procession d'Apollon (Nicolas Dessaux) - E&S et AD&D (OSRIC) dans le Dodécaèdre
Cendres et Neige (Nicolas Dessaux) - dans le Dodécaèdre 
Le Dieu Putréfié (Nicolas Dessaux) - E&S dans le Dodécaèdre
Voluno (Nicolas Dessaux) - AF dans le Dodécaèdre 
L'escapade de Telenais - E&S dans le Dodécaèdre

Les Cavernes d'Unaan le Difforme (Nicolas Sénac) - E&S dans le Dodécaèdre
Le Manoir du Marais (Nicolas Sénac) - E&S dans le Dodécaèdre
La fête des Arsénies (Nicolas Sénac) - E&S et AF dans le Dodécaèdre

dimanche 12 mai 2013

Combat Mutilations II


Part I
Question is: what consequences are those mutilations going to have on the character?
-porphyre77
These consequences are largely not very restrictive. The goal is not to make unplayable characters, but to feel the violence of the fight (and then anyway, if they have a mutilation, that's because they were below 0 hit points, and they should normally be dead by the rules). Consider this as a saving throw to sacrifice a body part in exchange for life.

Severed finger : no effect
Severed foot : decreased movement of one level
Blind eye : -1 on surprise rolls.
Severed hand : no two-handed weapons
Severed leg : decreased movement of two level
Severed arm : no two-handed weapons, -1 Strenght and Dexterity point  

Combat Mutilations

Mutilations, even if they are usually not very fun for players, add some character and a certain uniqueness to the characters. If I had to take this aspect into consideration, I think I would go with a rule like this:

From 0 hp, the character falls into unconsciousness. At the end of the fight, see the following table:
0, saving throw vs death, succeeded : survival, failed : death.
-1, saving throw vs death, succeeded : severed finger, failed : death.
-2, saving throw vs death, succeeded : severed foot, failed : death.
-3, saving throw vs death, succeeded : blind eye, failed : death.
-4, saving throw vs death, succeeded : severed hand, failed : death.
-5, saving throw vs death, succeeded : severed leg, failed : death.
-6, saving throw vs death, succeeded : severed arm, failed : death.    

vendredi 26 avril 2013

[REVIEW] AA#1 - The Pod Caverns of the Sinister Shroom

This weekend, my group of players, consisting of four first-level player characters (a magic-user, two warriors and a Lawful priest) and their henchmen (a bunch of six greedy and quarrelsome  mercenaries) entered the Pod-Caverns of the Sinister Shroom. 
  
Yes, I know what you are thinking : this adventure is written for 6-8 adventurers of levels 2-4. But the guys in question are veterans : they played the Tomb of Horrors and emerged... almost alive.

So, let's review ! 

In my opinion, Matt Finch created a very good module. He renewed the dungeon commonplace with loads of good ideas while respecting the characteristics of the genre. It's not enough to roll over, but it's enough to enjoy an unforgettable moment. 
In addition, an adventure in which there are mushrooms and pods cannot be bad, can it ? I even think I will often use the Shrooms (I've translate the word Shroom into "Champire" for my French players) in my campaign world as large-scale villains (I must buy Demonspore)

 

Mark : 7/10    

NB : Seemingly, there are two sequels (Down the Shadowvein and the Mouth of the Shadowvein) but it's not the same author and these adventures reproduce so well the design of D1-D2 that it is unhealthy.


PS : The player characters succeed the adventure ; they are rich and level 3 !