Here is another entry for the Petty God project. This Lovecraftian deity was inspired by Jean Paul Sartre's Flies.
Maharb'aal
Maharb'aal
The
One Who Buzzles in the Dark,
The Ten Thousand Faces
The Ten Thousand Faces
Petty
god of remorse
Name: Maharb'aal
Symbol: A dilated pupil.
Alignment: Chaotic
Movement: 120'
Armor Class: 10
Hit Points (Hit Dice): 100 hp (25 HD)
Attacks: Special
Damage: Special
Save: None
Morale: 12
Symbol: A dilated pupil.
Alignment: Chaotic
Movement: 120'
Armor Class: 10
Hit Points (Hit Dice): 100 hp (25 HD)
Attacks: Special
Damage: Special
Save: None
Morale: 12
Far
beneath the surface, in the depths of the earth, in the midst of
scorching miasmic vapors, hums a huge swarm of flies. Here is
the Maharb'aal's realm, The
One Who Buzzles in the Dark. This
semi-conscious entity is the hive mind of the insect cloud, and only
pays attention in its apathy to the remorse from above. He feeds on
these thoughts of harming themselves, theses thoughts of guilt which
are a pleasant balm for its demented and incomprehensive mind.
Unfortunately, it sometimes happens that Maharb'aal
is not satiated. It
then releases a pestilential breath from its underground caverns to
stride the land and provide for its wicked wants. This cloud of flies
haloed in an atmosphere of decay prowls in search of innocent humans.
Few are those who try to worship such an abomination: these fools are
in fact the first targets of the little grateful monstrosity.
The
swarm attacks unfortunates who cross his path, surrounding them, as
if they were swallowed by the cloud of flies. The
ever-changing creature takes various forms, but all disturbing for
the viewer : gaping maw, crabbed
hand... Once
the victim is thus surrounded (after a successful hit – one hit per
opponent per round - ), he must make a saving throw every round to
avoid becoming deeply melancholic and ruminating thoughts so dark
that she no longer pays attention to his surroundings, allowing flies
penetrate into his body through his mouth and her nose, and he slowly
suffocates (death occurs three rounds later). The swarm can surround
one person per ten of its remaining hit points (at the beginning, the
swarm can surround ten people). Once the victim is killed, his body
disintegrates into numerous flies that strengthen the ranks of the
swarm. The
flies of the swarm are not normal : they have the faces of the
previous victims (although they retain the faceted eyes of flies).
Weapons, even magic can
do nothing against the cloud of flies. Only lawful clerical spells
and vade retro (treat as the god the swarm as a lich) can affect it.
Maharb'aal
Reaction Table (Do not use any Modifier)
|
|
Roll
(2d6)
|
Result
|
2-7
|
Hostile:
Attack the PCs.
|
8-11
|
Indifferent:
Does not take care of the PCs, but attacks
a nearby settlement
|
12
|
Neutral:
The god is satiated, the swarm vanishes.
|
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